> For the complete documentation index, see [llms.txt](https://docs.zylo.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.zylo.io/ecosystem-products/cosmofox-telegram-app/patch-notes.md).

# Patch Notes

#### 🛠 31.10.2025 Update Log - Quality of Life & Bug Fixes

The cosmos just got an upgrade 🚀\
Here’s everything packed into this patch:

✨ New Features & Improvements

• Correct stat scaling now displays in all drill part upgrade modals\
• New Tutorial Completion popup + 3× 10,000 Energy boosters as a reward\
• Added 3 new boosters to the “Speed Up” filter during flights\
• Updated lootbox opening UI — items now show separately + tap to view full stats & comparisons\
• Added ship purchases for Crystals\
• Multiple visual polish updates:\
— disabled portrait mode\
— fixed UI element alignment\
— improved icon loading\
— minor display fixes across screens

🐞 Bug Fixes

• Mini-games fully updated:\
— fixed tap-blocking bugs\
— added timer\
— optimization & smoother performance\
• Daily rewards now correctly calculate Dust based on Player Power\
• Crystal & Dust exploit fixed — all related accounts tagged and excluded from the airdrop\
• Upgrade preview now always shows the correct post-upgrade stats

📦 New Packs & Economy

• Added 100-pack of Quantum Lootboxes\
• Added 4 new Crystal bundles (4.99k → 19.98k)

🦊 Your Fox drills on — cleaner, fairer, stronger.

#### 🛠 11.11.2025 Update Log - Systems, Balance & Airdrop Prep&#xD;

The Fox’s universe just got sharper, fairer, and closer to the big leaderboard era 🦊✨\
Here’s what’s new this round:

✨ New Features & Improvements

• Updated Profile page UI — added stats & parameters important for the future leaderboard and airdrop\
• Added a dedicated Airdrop Info section in the Profile\
• Tutorial update — players now finish with full energy + 3 energy boosters\
• Improved Crystal drop logic in both main drilling and mini-games\
→ Crystals now drop more often, heavily influenced by your equipped Chip’s rare-drop stat\
• Mini-game balance pass — adjusted speeds, timings, difficulty; final mini-game made harder\
• Experience update for Level 30 — EXP now accumulates and will automatically convert to levels once the cap expands to Level 100\
• Backend updates for global ranking tracking (foundation for the upcoming Leaderboard)

🐞 Bug Fixes

• Fixed travel-to-new-system bug where players restarted their old planet after arrival\
• Fixed interstellar travel screen freeze when the timer ended but the screen didn’t close\
• Fixed Daily Rewards bug where the cycle didn’t restart after Day 10\
• Corrected reward icons on Days 5 & 10 (sometimes displayed the wrong item)

🧪 In Progress

• Full Leaderboard system — now in active development\
• Unified scoring & tracking for all players to support airdrop distribution

🦊 The galaxy is preparing for the scoreboard. Keep drilling — the rankings are coming.

#### 🛠 01.12.2025 Update Log - Tutorial, Leaderboards & Referral System

The Fox’s world is getting cleaner, more competitive, and ready for the next stage of progression 🦊🚀\
Here’s what’s new this round:

✨ New Features & Improvements

• Tutorial update — the onboarding flow now contains 1 planet instead of 4\
• Adjusted player stats — all players’ “Planets Drilled” count has been reduced by 3 since the removed tutorial planets no longer count\
• Leaderboard system added\
→ Includes a Weekly Sprint with prizes for the Top 100\
→ Includes a Global Ranking that tracks your progress for the entire lifetime of the game and will directly impact the future Airdrop\
• Referral System — Stage 1 launched\
→ Profile page now shows referral count up to Level 5 depth\
• Referral System — Full version in development\
→ Will include bonuses tied to:\
• presale participation\
• airdrop distribution\
• in-game achievements\
• 3 reward types: in-game resources, presale ref-share, donation ref-share\
• Quest System tests started — weekly quests + one-time quests now in internal testing\
• Progression expansion underway — increasing the max level to 100, adding new rarity tiers for items, drill parts, ships, and boosters

🧪 In Progress

• Full Weekly + Global Leaderboard ecosystem\
• Advanced Referral System with multi-layer rewards\
• New item rarity tiers, new drill/ship parts, and max-level expansion\
• Updated quest system with scalable weekly + single-shot tasks

#### 🛠 08.12.2025 **Update Log — Quests, Referrals & Quality of Life**

**Date: —**

The Fox keeps tightening the systems and cleaning up exploits 🦊🔧\
This update focuses on quests, referrals, and several important QoL improvements:

#### ✨ **New Features & Improvements**

• Quest System added\
→ Two quest types are now live: one-time quests and weekly quests\
\&#xNAN;**•** Referral quest hotfix applied\
→ Fixed an exploit that allowed infinite claiming of friend-invite tasks\
→ All rewards gained via the bug were recalculated and corrected\
→ Weekly Sprint points and Global Ranking scores were recounted for affected players\
\&#xNAN;**•** Booster purchase quantity selector — in testing\
→ Testing the ability to choose the amount of boosters when buying\
• Tutorial skip feature added\
→ New players can now skip the tutorial\
→ Tutorial rewards will not be granted if skipped\
• New bot command adde&#x64;**: `/refs`**\
→ View your referral stats directly in the bot without entering the game\
• Daily off-game challenges launched\
→ Daily challenges in the main Telegram chat\
→ Compete for cash prize giveaways without entering the game

#### 🧪 **In Progress**

• Full-scale Referral System with multi-layer rewards, including:\
 → TON rewards from in-game purchases\
 → USDT rewards from presale purchases\
 → Dust & Crystals for in-game activity\
• Expansion and balancing of the Quest System\
• Ongoing tuning of leaderboard fairness and scoring integrity

🦊 Systems are getting tighter, rewards fairer, and competition cleaner.\
Stay sharp — the grind continues.


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